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3D/2D OpenGL engine featuring a procedurally generated island
This project is a 3D/2D engine developed under SDL and OpenGL for educational purposes.
The structure of the map is taken from the map generator of this tutorial: http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/
The graphics are taken from Age of Empires 1 & 2. I hope Microsoft won't mind as this project is non commercial and does not aim at being spread. I only put my work on the play store to show it more easily, but if I receive any request to withdraw it I'll do it as quickly as I can.
Any feedback is much appreciated. If that also gives you gamedesign ideas, tell me about it!
Last updated on Jul 31, 2021
Fixing a crash on startup
Uploaded by
Hamza Shakor
Requires Android
Android 5.0+
Category
Report
Gourdin
0.2.1.3 by Paul Vallet
Jul 31, 2021