The games keep getting better, but you cannot expect to build a following when every game is a 30-day soft launch. I mentioned this to the developers after reading one of their Discord staff say the release depended on how much "love" they got. It's absurd to think they expect me to invest in a demo in the hopes that enough people do the same.
The game itself is a good mix of third person and top-down designs, allowing there to be large maps with intimate dialog. The story reminds me of Halo, including the AI that introduces training. The game itself reminds me a lot of Implosion by Rayark.
The controls are easy to use, while the mechanics are complex enough to be interesting. The animations are crips and smooth and the game runs well. These, along with the fact that you are only testing the game, are what I have come to expect from this developer. If only I could enjoy the game without constantly questioning whether it is worth investing the time in a temporary account.
http://www.youtube.com/watch?v=Ycz4DUea-mM