Marvel's Blade


Arkane Studios
Pre-register: 276
Release Date: COMING SOON

About Marvel's Blade

Marvel's Blade is a mature, single-player, third-person action game set in Paris, developed by Arkane Lyon in collaboration with Marvel Games.

Marvel's Blade emerges as an ambitious new project that brings the iconic vampire hunter to life in an unprecedented gaming experience. Set in a quarantined section of Paris, this mature single-player adventure follows Eric Brooks, the legendary Daywalker, as he confronts a supernatural emergency that has forced Parisians to shelter inside their homes after nightfall.


Setting and Atmosphere

The game takes place in a fictionalized version of Paris, where vampires have emerged to terrorize the city of lights. This urban environment represents a departure from Arkane's previous settings, offering a more grounded approach compared to their past works like the subarctic islands of Blackreef or the industrial streets of Dunwall.


Gameplay Innovation

For the first time in Arkane's history, the studio is developing a third-person perspective game, marking a significant shift from their traditional first-person immersive sim approach1. This design choice appears particularly suited for Blade's acrobatic and agile nature, promising to showcase the character's martial arts skills and superhuman abilities in combat.


Creative Vision

The development is being led by Arkane Lyon, the studio behind acclaimed titles like Deathloop and Dishonored. Game Director Dinga Bakaba has expressed a personal connection to the project, noting how Blade's dual heritage resonates with his own mixed origins. The studio aims to push their artistic boundaries, with Co-Creative and Art Director Sebastien Mitton emphasizing their commitment to developing a bold, modern visual style that captures Blade's iconic aesthetic, from his trademark sunglasses to his distinctive trench coat.


Story and Character

The narrative focuses on Blade's internal struggle as a dhampir, torn between human society and vampire bloodlust. As the Daywalker, he must protect Paris while grappling with his unique position as a bridge between two worlds. The game promises to deliver an original story that draws from both comic book mythology and various media appearances, offering a fresh take on the character's rich legacy.


Development Philosophy

Arkane Lyon's approach to Marvel's Blade represents a celebration of the character's 50th anniversary. The studio's reputation for uncompromising artistry and innovative game design suggests a promising direction for this new interpretation of the vampire hunter's saga. With their signature immersive gameplay systems and strong narrative focus, Arkane aims to create an experience that honors both their own creative legacy and the beloved Marvel character.

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