- android.permission.INTERNET
- com.android.vending.BILLING
- android.permission.ACCESS_NETWORK_STATE
May 10, 2019
Balanced the gameplay, so that the rewards for each level, will be enough to open the next level, even if the player does not use double diamonds.
Balanced the number of cells to appear in each level, so that it is more fitting for the average process of the players.
Added difficulty to Extreme and Nightmare levels 5 and 6
Fixed issues introduced from the iPhone build
Fixed an issue with double diamonds.