- android.permission.VIBRATE
- android.permission.INTERNET
- android.permission.ACCESS_NETWORK_STATE
Dec 18, 2016
v2.4
+ Combat draw
+ Setting: Text variation
+ New way to draw hexagons
+ Setting: Animation speed or turn OFF
+ Disbanding 2HP unit gives 2 X +1 HPs etc
+ Fatigue revamp: major elements of between turns fatigue: nearby enemy area, negative MPs, distance to own city
+ Tweaked between turns area control process: HP has bigger role
+ Red EN marker replaced with red border on encircled unit
+ Green RE marker replaced with red border on resting unit
+ New bg patterns
+ AI enhancements
+ Added Storms