Oct 11, 2019
+ Setting: Size option for Movement Arrows
+ Production: Drainage resource as an option
+ Fixes: Low number of enemy infantry, Stosstruppen might not emerge, text tweaks
+ Disabled battle clouds, darken damaged units, map labels for really old versions of Android
+ AI: Improved tactical decision making (if combat nearby ignore cities more, AI Commander plays a bit more safer)
+ Animation speed limits now 600ms - 1400ms
+ Yes-No confirmation on Disband action
+ Graphic optimizations: Round II