Mar 3, 2018
Gameplay:
- Added a saving system
- Added ranged combat
- Added tile upgrades
- Improved the ai quite a bit
- Tile takeovers are no longer instantaneous
Graphical changes:
- Animated the menu screen
- Added angular sprites to (almost) all units
- Added ranged attack animation
- Changed the way unit stats are displayed
Various:
- Added camera scrolling
- Added a 'disable hints' button in the pause menu
Bug fixes:
- Fixed a bug where the game didn't end when all other players were defeated