Beat The High Score


alpha by David Wursteisen
Jun 10, 2019 Old Versions

About Beat The High Score

Beat the high-score: the game build using libGDX and Kotlin for KotlinConf

Beat the high-score: build a game using libGDX and Kotlin

This game was created for the conference "KotlinConf" (October 2018 in Amsterdam)

Playing games is fun but making games is even better, especially with Kotlin and libGDX. Let's build together a breakout game and let's explore the gaming framework libGDX.

This session will show some libGDX's concepts: how to draw and animate elements of our game, how collision system works to destroy our bricks, what Kotlin brings to libGDX. Then we will dive into more advanced topics like shaders, in order to handle pixels from our images. Why are we doing all of this? To break the high score, of course!

Wants to know more? Play the game, change settings to understand how the game works.

Watch the video: https://www.youtube.com/watch?v=kDxerDYelLs

Grab the source code here: https://github.com/dwursteisen/beat-the-high-score

Grab the slides of the presentation here: https://speakerdeck.com/dwursteisen/beat-the-high-score-build-a-game-using-libgdx-and-kotlin

What's New in the Latest Version alpha

Last updated on Aug 13, 2019
Add missing file for the 64 bits version (Box2D)

Additional Game Information

Latest Version

alpha

Uploaded by

Khaled Khaled

Requires Android

Android 5.0+

Available on

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